Android Application Development & Programming Training

Level: Intermediate
Rating: 4.8/5 4.77/5 Based on 109 Reviews

Expand your mobile app reach through this Android development and programming training. Android’s open source platform offers compatibility with a wide range of devices, which provide global access to the mobile market. Revolutionize your organization by delivering robust business applications for Android phones and tablets and integrate them with enterprise systems.

Key Features of this Android Application Training:

  • Choose from blended on-demand and instructor-led learning options
  • After-course instructor coaching benefit
  • Learning Tree end-of-course exam included
  • After-course computing sandbox included

You Will Learn How To

  • Deliver robust mobile business applications and integrate them with enterprise systems
  • Create intuitive, reliable software using activities, services, and intents
  • Design UIs that work seamlessly with a range of phones and tablets
  • Integrate applications with enterprise web and location-based services

Certifications/Credits:

CompTIA CPE 23 Credits

Choose the Training Solution That Best Fits Your Individual Needs or Organizational Goals

BLENDED LEARNING

On Demand & Live Review Session

Unlimited annual access to:

  • eLearning version of the instructor-led training course
  • One-on-one after-course instructor coaching
  • After-course computing sandbox
View Course Details

Standard $1090

Government $1090

ADD TO CART

PRODUCT #2771

LIVE, INSTRUCTOR-LED

In Class & Live, Online Training

  • 4-day instructor-led training course
  • One-on-one after-course instructor coaching
  • Learning Tree end-of-course exam
  • After-course computing sandbox
View Course Details & Schedule

Standard $2350

Government $2350

RESERVE SEAT

PRODUCT #2771

PREMIUM TRAINING

Unlimited Access to Everything

Unlimited annual access to:

  • 4-day instructor-led training course
  • eLearning version of the course
  • One-on-one after-course instructor coaching
  • Learning Tree end-of-course exam
  • After-course computing sandbox
View Bundle Details & Schedule

Standard $2650/Year

Government $2650/Year

ADD TO CART

PRODUCT #70H6

TRAINING AT YOUR SITE

Team Training

  • Bring this or any training to your organization
  • Full - scale program development
  • Delivered when, where, and how you want it
  • Blended learning models
  • Tailored content
  • Expert team coaching

Customize Your Team Training Experience

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Save More On Training with FlexVouchers – A Unique Training Savings Account

Our FlexVouchers help you lock in your training budgets without having to commit to a traditional 1 voucher = 1 course classroom-only attendance. FlexVouchers expand your purchasing power to modern blended solutions and services that are completely customizable. For details, please call 888-843-8733 or chat live.

On Demand & Live Review Session

Android Application Blended Training Information

This product offers access an eLearning version of the instructor-led course written and narrated by the course author. Excercises and labs have been embeded into the course for ease of use.

On-Demand Training Outline

  • Introducing the Android Platform

    • Establishing the development environment
    • Analyzing components of the architecture
  • Leveraging Application Fundamentals

    Building mobile applications

    • Creating activities to process user input
    • Implementing views to build the User Interface (UI)
    • Packaging applications for deployment
    • Developing unit tests

    Supporting asynchronous behavior

    • Performing background tasks with services
    • Communicating with intents
  • Creating User Interfaces

    Selecting visual components

    • Building the layout
    • Connecting a view to an activity
    • Positioning form elements

    Working with resource declarations

    • Declaring component definitions and layouts
    • Handling multiple screen resolutions
    • Localizing applications
  • Processing User Input

    Communicating with the user

    • Creating and displaying Toast
    • Generating status bar notifications
    • Logging key application events

    Interacting with the UI

    • Responding to user input events
    • Launching activities with intents
    • Writing Java event handlers
    • Generating context and option menus

    Managing the activity life cycle

    • Integrating with the Android system
    • Persisting data in response to notifications
  • Persisting Application Data

    Selecting storage options

    • Contrasting internal and external storage locations
    • Saving application configuration with SharedPreferences

    Manipulating the SQLite database

    • Executing queries to locate information
    • Specifying column selections with projections

    Consuming and creating content providers

    • Accessing shared data resources
    • Addressing content providers with URIs
  • Maintaining System Responsiveness

    Avoiding Application Not Responding (ANR) errors

    • Unloading the UI thread
    • Designing for asynchronous execution

    Building background services

    • Launching IntentServices
    • Declaring services in the manifest
  • Exchanging Data over the Internet

    Interacting with server-side applications

    • Synchronizing Android devices with servers
    • Communicating via HTTP clients

    Developing clients for web services

    • Connecting to RESTful services
    • Creating and parsing JSON
  • Enhancing the User Experience

    Incorporating the Action Bar

    • Manipulating objects with drag and drop
    • Supporting orientation and multiple screen resolutions with resources
    • Combining fragments into a multi-pane UI

    Leveraging geolocation and mapping capabilities

    • Plotting positions on Google Maps
    • Establishing location through GPS, Cell-ID and WiFi

Android Application Training FAQs

  • What background do I need?

    One year of practical, hands-on experience with Java at the level of Introduction to Java Programming Training is recommended. Extensive experience with C# is acceptable in the absence of Java.
  • Is the on-demand content the same as the 4-day instructor class?

    Yes! This offer includes an eLearning version of the instructor-led course written and narrated by the course author. Excercises and labs have been embeded into the course for ease of use.
  • How will I access my course materials if I choose this method?

    Once payment is received, you will receive an email from Learning Tree with all the links and information you need to get started.
  • What software is used in this course?

    This course runs on Windows systems using the Android Emulator. The exercises run under Android 8.0 (Oreo), but the majority of the material in the course is appropriate to building applications on earlier Android versions, including 4.0 (Ice Cream Sandwich). It features coverage of how to create applications which exploit the latest operating system features while still working on an older release.

In Class & Live, Online Training

Time Zone Legend:
Eastern Time Zone Central Time Zone
Mountain Time Zone Pacific Time Zone

Note: This course runs for 4 Days

  • Jan 7 - 10 9:00 AM - 4:30 PM EST Alexandria, VA / Online (AnyWare) Alexandria, VA / Online (AnyWare) Reserve Your Seat

  • Feb 11 - 14 9:00 AM - 4:30 PM EST New York / Online (AnyWare) New York / Online (AnyWare) Reserve Your Seat

  • Jun 23 - 26 9:00 AM - 4:30 PM EDT Alexandria, VA / Online (AnyWare) Alexandria, VA / Online (AnyWare) Reserve Your Seat

  • Aug 4 - 7 9:00 AM - 4:30 PM EDT New York / Online (AnyWare) New York / Online (AnyWare) Reserve Your Seat

Guaranteed to Run

When you see the "Guaranteed to Run" icon next to a course event, you can rest assured that your course event — date, time, location — will run. Guaranteed.

Android Application Important Course Information

  • Requirements

    • Java experience at the level of:
  • Recommended Experience

    • One year of practical, hands-on experience with Java is recommended
    • Extensive experience with C# is acceptable in the absence of Java
  • Software

    • This course runs on Windows systems using the Android Emulator
    • The course exercises run under Android 6.0 (MarshMallow), but the majority of the material in the course is appropriate to building applications on earlier Android versions, including 2.3.x (Gingerbread)
    • The course features coverage of how to create applications which exploit the latest operating system features while still working on an older release

Android Application Course Outline

  • Introducing the Android Platform

    • Establishing the development environment
    • Analyzing components of the architecture
  • Leveraging Application Fundamentals

    Building mobile applications

    • Creating activities to process user input
    • Implementing views to build the User Interface (UI)
    • Packaging applications for deployment
    • Developing unit tests

    Supporting asynchronous behavior

    • Performing background tasks with services
    • Communicating with intents
  • Creating User Interfaces

    Selecting visual components

    • Building the layout
    • Connecting a view to an activity
    • Positioning form elements

    Working with resource declarations

    • Declaring component definitions and layouts
    • Handling multiple screen resolutions
    • Localizing applications
  • Processing User Input

    Communicating with the user

    • Creating and displaying Toast
    • Generating status bar notifications
    • Logging key application events

    Interacting with the UI

    • Responding to user input events
    • Launching activities with intents
    • Writing Java event handlers
    • Generating context and option menus

    Managing the activity life cycle

    • Integrating with the Android system
    • Persisting data in response to notifications
  • Persisting Application Data

    Selecting storage options

    • Contrasting internal and external storage locations
    • Saving application configuration with SharedPreferences

    Manipulating the SQLite database

    • Executing queries to locate information
    • Specifying column selections with projections

    Consuming and creating content providers

    • Accessing shared data resources
    • Addressing content providers with URIs
  • Maintaining System Responsiveness

    Avoiding Application Not Responding (ANR) errors

    • Unloading the UI thread
    • Designing for asynchronous execution

    Building background services

    • Launching IntentServices
    • Declaring services in the manifest
  • Exchanging Data over the Internet

    Interacting with server-side applications

    • Synchronizing Android devices with servers
    • Communicating via HTTP clients

    Developing clients for web services

    • Connecting to RESTful services
    • Creating and parsing JSON
  • Enhancing the User Experience

    Incorporating the Action Bar

    • Manipulating objects with drag and drop
    • Supporting orientation and multiple screen resolutions with resources
    • Combining fragments into a multi-pane UI

    Leveraging geolocation and mapping capabilities

    • Plotting positions on Google Maps
    • Establishing location through GPS, Cell-ID and WiFi

Android Application Training FAQs

  • What background do I need?

    One year of practical, hands-on experience with Java at the level of Introduction to Java Programming Training is recommended. Extensive experience with C# is acceptable in the absence of Java.
  • What software is used in this course?

    This course runs on Windows systems using the Android Emulator. The exercises run under Android 8.0 (Oreo), but the majority of the material in the course is appropriate to building applications on earlier Android versions, including 4.0 (Ice Cream Sandwich). It features coverage of how to create applications which exploit the latest operating system features while still working on an older release.

Unlimited Access to Everything

Time Zone Legend:
Eastern Time Zone Central Time Zone
Mountain Time Zone Pacific Time Zone

Note: This course runs for 4 Days

  • Jan 7 - 10 9:00 AM - 4:30 PM EST Alexandria, VA / Online (AnyWare) Alexandria, VA / Online (AnyWare)

  • Feb 11 - 14 9:00 AM - 4:30 PM EST New York / Online (AnyWare) New York / Online (AnyWare)

  • Jun 23 - 26 9:00 AM - 4:30 PM EDT Alexandria, VA / Online (AnyWare) Alexandria, VA / Online (AnyWare)

  • Aug 4 - 7 9:00 AM - 4:30 PM EDT New York / Online (AnyWare) New York / Online (AnyWare)

Guaranteed to Run

When you see the "Guaranteed to Run" icon next to a course event, you can rest assured that your course event — date, time, location — will run. Guaranteed.

Android Application Unlimited Access Training Information

This product offers access an eLearning version of the instructor-led course written and narrated by the course author. Excercises and labs have been embeded into the course for ease of use. Enrolling in this bundle also grants you access to any of our multi-day Android Application Development & Programming (2771) course events.

On-Demand Training Content

  • Introducing the Android Platform

    • Establishing the development environment
    • Analyzing components of the architecture
  • Leveraging Application Fundamentals

    Building mobile applications

    • Creating activities to process user input
    • Implementing views to build the User Interface (UI)
    • Packaging applications for deployment
    • Developing unit tests

    Supporting asynchronous behavior

    • Performing background tasks with services
    • Communicating with intents
  • Creating User Interfaces

    Selecting visual components

    • Building the layout
    • Connecting a view to an activity
    • Positioning form elements

    Working with resource declarations

    • Declaring component definitions and layouts
    • Handling multiple screen resolutions
    • Localizing applications
  • Processing User Input

    Communicating with the user

    • Creating and displaying Toast
    • Generating status bar notifications
    • Logging key application events

    Interacting with the UI

    • Responding to user input events
    • Launching activities with intents
    • Writing Java event handlers
    • Generating context and option menus

    Managing the activity life cycle

    • Integrating with the Android system
    • Persisting data in response to notifications
  • Persisting Application Data

    Selecting storage options

    • Contrasting internal and external storage locations
    • Saving application configuration with SharedPreferences

    Manipulating the SQLite database

    • Executing queries to locate information
    • Specifying column selections with projections

    Consuming and creating content providers

    • Accessing shared data resources
    • Addressing content providers with URIs
  • Maintaining System Responsiveness

    Avoiding Application Not Responding (ANR) errors

    • Unloading the UI thread
    • Designing for asynchronous execution

    Building background services

    • Launching IntentServices
    • Declaring services in the manifest
  • Exchanging Data over the Internet

    Interacting with server-side applications

    • Synchronizing Android devices with servers
    • Communicating via HTTP clients

    Developing clients for web services

    • Connecting to RESTful services
    • Creating and parsing JSON
  • Enhancing the User Experience

    Incorporating the Action Bar

    • Manipulating objects with drag and drop
    • Supporting orientation and multiple screen resolutions with resources
    • Combining fragments into a multi-pane UI

    Leveraging geolocation and mapping capabilities

    • Plotting positions on Google Maps
    • Establishing location through GPS, Cell-ID and WiFi

Android Application Training FAQs

  • What background do I need?

    One year of practical, hands-on experience with Java at the level of Introduction to Java Programming Training is recommended. Extensive experience with C# is acceptable in the absence of Java.
  • Is the on-demand content the same as the 4-day instructor class?

    Yes! This offer includes an eLearning version of the instructor-led course written and narrated by the course author. Excercises and labs have been embeded into the course for ease of use.
  • How will I access my course materials if I choose this method?

    Once payment is received, you will receive an email from Learning Tree with all the links and information you need to get started.
  • What software is used in this course?

    This course runs on Windows systems using the Android Emulator. The exercises run under Android 8.0 (Oreo), but the majority of the material in the course is appropriate to building applications on earlier Android versions, including 4.0 (Ice Cream Sandwich). It features coverage of how to create applications which exploit the latest operating system features while still working on an older release.

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